Rise of the Runelords Anniversary Edition
Half-Orc Fighter uses a big sword and a big lance
Male Half-Orc Fighter (Two-Handed Fighter) 1
CG Medium Humanoid (orc)
Init 2 Dex)
hp 21 (1d10+3)
Fort 3, Will 6/19-20/x2) and
Mammoth lance 4/x2)
Ranged Light crossbow 1; CMB 2
Traits Deft Dodger, Outlander – Exile
Skills Acrobatics 2 to Stabilize, Orc Ferocity (1/day)
Combat Gear Armored coat, Greatsword, Light crossbow, Mammoth lance; Other Gear Backpack (empty), Blanket, Caltrops, Candle, Chalk (4), Flask, Grappling hook, Marbles, Rope, Shovel, Signal horn, Torch (7), Trail rations (6)
Add a +2 bonus on rolls to stabilize when dying.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Desperate Battler Gain +1 morale bonus on melee attack and damage when alone
Orc Ferocity (1/day) 1/day, when brought below 0 HP but not killed, you can fight on for 1 more round as if disabled. The next round, unless brought to at least 0 HP, you immediately fall unconscious and begin dying.
Power Attack -1/2 You can subtract from your attack roll to add to your damage.
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